Introduction
Welcome Aboard to {The List} for Civilization IV.
Here's the section for Civilizations, dealing with all the data about how Tribes, Civilizations, Special Rulers and Special Bonuses and options for civilizations.
Thanks for reading,
-List Threadmaster DarkCloud
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Summary
Basically, most of the discussion centered around civ-customizability, civil war nation-splitting and, minor civs.
There was a large debate on the merits of the inclusion of Israel as a major civilization with some people citing Israel's contributions to civilization and linking it with the ancient Judea of the past, and some people arguing that since Israel has not been around very long contiguously that it is different from Judea, and cannot stand as an empire of its own.
However trivial that debate seems, it did open discussion about what constitutes a Major Tribe (a Civilization). Some suggested that only "Imperial" empires could be considered Civilizations. Others suggested that a Civilization was only game worthy if it had "expanded and controlled an extended area of land and exerted its culture and influence upon disparate groups." Nowadays, of course, with today's faster communication and globalization, communications are affected faster and culture is spread over a more varied region, therefore this debate is close to becoming moot- however, personally, I support this definition of a Civilization.
Nevertheless, as you will read below and in the conclusion, there were several suggestion to the relative proliferations of civilizations, ranging from people's suggestions of a "Create-A-Civ" Machine, to Extensive Minor Tribes, to "Dynamic Civilizations" as well as tangentially related suggestions such as Civil-War Empire splitting.
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Related Threads
NOTE TO SELF- EDITED UP TO MR. ORANGE 26-July-2004 18:45
{The List} Civilization Traits http://apolyton.net/forums/showthrea...hreadid=105555 Nuclear Master (LOGGED THRU RENDELNEP 06-01-2004 01:37)
{The List} Civilizations http://apolyton.net/forums/showthrea...hreadid=105331 civilleader (LOGGED THRU NUCLEAR MASTER 03-01-2004 18:39)
{The List} Civilizations http://apolyton.net/forums/showthrea...hreadid=103821 DarkCloud
http://apolyton.net/forums/showthrea...hreadid=115086 Mojotronica
Civilization Specific Golden Ages http://apolyton.net/forums/showthrea...hreadid=116099 Tripledoc
{The List} Nomads and Chiefdoms http://apolyton.net/forums/showthrea...hreadid=107509 Spiffor
TODO Civ III Fit for Minors http://apolyton.net/forums/showthrea...3150457&t=5810 Fosse
TODO Barbs Thread http://apolyton.net/forums/showthrea...hreadid=118654 Master Zen
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Index
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1.0.0 Types of Civs
2.0.0 Rulers
3.0.0 Colonies
4.0.0 Immigration
5.0.0 Nations' Compositions
6.0.0 Proposed Civ Lists
7.0.0 Civ Traits
8.0.0 Civ Placement
9.0.0 Unique Units
10.0.0 Other
Welcome Aboard to {The List} for Civilization IV.
Here's the section for Civilizations, dealing with all the data about how Tribes, Civilizations, Special Rulers and Special Bonuses and options for civilizations.
Thanks for reading,
-List Threadmaster DarkCloud
---
Summary
Basically, most of the discussion centered around civ-customizability, civil war nation-splitting and, minor civs.
There was a large debate on the merits of the inclusion of Israel as a major civilization with some people citing Israel's contributions to civilization and linking it with the ancient Judea of the past, and some people arguing that since Israel has not been around very long contiguously that it is different from Judea, and cannot stand as an empire of its own.
However trivial that debate seems, it did open discussion about what constitutes a Major Tribe (a Civilization). Some suggested that only "Imperial" empires could be considered Civilizations. Others suggested that a Civilization was only game worthy if it had "expanded and controlled an extended area of land and exerted its culture and influence upon disparate groups." Nowadays, of course, with today's faster communication and globalization, communications are affected faster and culture is spread over a more varied region, therefore this debate is close to becoming moot- however, personally, I support this definition of a Civilization.
Nevertheless, as you will read below and in the conclusion, there were several suggestion to the relative proliferations of civilizations, ranging from people's suggestions of a "Create-A-Civ" Machine, to Extensive Minor Tribes, to "Dynamic Civilizations" as well as tangentially related suggestions such as Civil-War Empire splitting.
----
Related Threads
NOTE TO SELF- EDITED UP TO MR. ORANGE 26-July-2004 18:45
{The List} Civilization Traits http://apolyton.net/forums/showthrea...hreadid=105555 Nuclear Master (LOGGED THRU RENDELNEP 06-01-2004 01:37)
{The List} Civilizations http://apolyton.net/forums/showthrea...hreadid=105331 civilleader (LOGGED THRU NUCLEAR MASTER 03-01-2004 18:39)
{The List} Civilizations http://apolyton.net/forums/showthrea...hreadid=103821 DarkCloud
http://apolyton.net/forums/showthrea...hreadid=115086 Mojotronica
Civilization Specific Golden Ages http://apolyton.net/forums/showthrea...hreadid=116099 Tripledoc
{The List} Nomads and Chiefdoms http://apolyton.net/forums/showthrea...hreadid=107509 Spiffor
TODO Civ III Fit for Minors http://apolyton.net/forums/showthrea...3150457&t=5810 Fosse
TODO Barbs Thread http://apolyton.net/forums/showthrea...hreadid=118654 Master Zen
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Index
---
1.0.0 Types of Civs
2.0.0 Rulers
3.0.0 Colonies
4.0.0 Immigration
5.0.0 Nations' Compositions
6.0.0 Proposed Civ Lists
7.0.0 Civ Traits
8.0.0 Civ Placement
9.0.0 Unique Units
10.0.0 Other
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